When you have to defeat 500, 1,000, or even 5,000 Cogs, however - it can become a chore. Some of the later game elements seem to become repetitive after a while, and it's a problem even the original developers strove to fix! Rather than asking ourselves, however, this is a question that we want to ask you.Ĭog battling is fun, don't get us wrong - it's even the national pastime of Toontown. One of the most frequent problems that Toons have in Toontown is that it's just really, really, long. If You Can't Do the Grind, Don't Do the Time What if gardening took less time? What if Cog HQs always gave double experience, regardless of an invasion? What if fishing was made easier by just the tiniest percentage? Would the game change? And would it change for the worse, or for the better?įor the past few weeks, we've been making these sort of small changes to various areas of the game and testing them with our in-house Quality Assurance team to see what fits the bill to be included in one huge community-suggested update. We've been asking questions lately about the small details of the game that could make the experience tremendously better. You guys have been awesome at suggesting all sorts of new content that we've really enjoyed, and sometimes gameplay can be fully rejuvenated by just the smallest of tweaks. Toontown is an enormous game, and has been going on for almost 12 years now! Even for one of the longest running MMOs in the history of gaming, however, there is always room for improvement. We've read your reddits, focused on your forums, and been enlightened by your emails - and based on your feedback it's high time that we make a couple of. In this one, however, we'll be talking less about us, and more about you. We've got some exciting things in store for you this year, and we're eager to talk about them! This is the first Backstage Column we've done since ToonFest last year, so there are a load of things to talk about. Hey once again, and welcome to the first Toontown Backstage Column of 2015.
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