I'm not doing that at all, hence the disassemble aspect. By doing that, you're just simulating what the original artwork looks like in its intended physical use. Also, this is different than those sharing files from across the web of the original artwork(s) or animated versions of it that simply have lights flashing replicating the original artwork in use on a physical pinball machine. I would think that at the moment I would be ok since I am sharing my personal work "to view" via YouTube which doesn't allow for the download of the video, just sharing of the URL to view. It's the uploading of the piece, specifically for others to freely download, is where it could get tricky. That would be simply a fan altering their own copy for their own private use. I do think I would be safe doing what I'm currently doing by sharing my progress of work that I'm doing for MY machine. I'm sure an intellectual properties attorney would have an easy case and figure out some ridiculous amount of damages for their client by me doing so. Now since I am not profiting from it, no financial harm would be done to the license holder. I think the issue here would be that I would be altering a piece of copyrighted work and then redistributing it without permission. I'm having hard time seeing that this is anything else than fan related and if you are not charging money for you work. I don't think you get into trouble with these. Where can I find some good basic info on how to program for b2s? I'm sure here somewhere, I'll try to read up on it and see if that sparks anything inside me or under me. I could see Back to the Future as a b2s where an event triggers the Delorian's door to raise and close, and the fire behind the tires ignite from a flameless street. At least for the very complex ones like Medieval Madness and Champion Pub where there's a ton of things going on in it. I think I like them more as just a single cool looping video. not at the backglass for a couple of seconds of animation. but I think most would be lost during gameplay where your attention is focused on the playfield. To address that, I would think I would have to build these with a static background with only a few foreground elements triggered for a quick animation. I don't see how I could pull that off when different actions are triggered that reset the loop. But I also do foresee problems going that route, especially with the seamless looping nature of them. I'll admit, the possibilities are very cool indeed. One day I'll look into b2s stuff to see if there's a chance in hell I could ever attempt to program for them. (which is VERY cool looking while watching friends play and waiting for my turn). Just looping h.264/mp4 files for either the front end selection for like Pinball FX3 or they can run seamlessly during in-game play on Pinball X tables. These are NOT b2s files with any sort of interactivity. are these actual directb2s backglass files? or looping mp4 files for frontend to display for backglass? either way, they look great, just wondering. For those setups, these animations are still very useable in the front end and work awesome as "attract mode visuals" while on the front end selector.Īlways welcome feedback either way and cool ideas/suggestions.Īnimated KISS backglass for PinballX cabinets I will also create a new static image from the finished animations to use as a static backglass for those softwares that cannot use video assets "in-game" like Pinball FX3. These are all 1920x1080, no audio, and when finished, will be :30sec long and loop seamlessly. Please note that these are all work-in-progress with some far more along than others. Just know what I do with their art is a huge message that what they created was awesome and I will try to do my enhancements to hold true to the original concept. Purists might not approve or like what I am doing, and that's ok, I feel ya. Some will be completely new creations while most will be re-creations from the original artwork. Most of these are created/animated from the original artists offerings whose talents and work I highly respect and hope they would like my animated interpretations of their still graphic work. I have started creating some new backglasses for some of the tables on my cabinet (3 monitor) that go far beyond twinkling lights.
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